![]() The other reason has to do with time and obviously cost of execution: the more details there are, the more hours are spent to draw accurately. A very accurate design would weigh too much on the total model so the car could cause some problems of slow execution on slow computers. We expect a reality that is hard to come by for two basic reasons. I have to say that the interior of simulated cars, even the best ones like this, always leaves something to be desired. The lining of the dashboard, however, seems lined by the skin of a bear. The dashboard is digital, but rather limited. Good job, in addition to the driver there is the co-pilot, both quite realistic. Setups and performance differ greatly between the two groups:įord Fiesta RS WRC 2015 9 skins ford_fiesta_wrcįord Fiesta RS WRC 2015 7 7 skins ford_fiesta_wrc_s1 The basic performance of the car is as follows: The Gravel wrc_s1 group contains 7 identical cars but with different bodies for dirt roads. The Asphalt wrc group contains 9 identical cars but with different bodywork for asphalt (one white car is not visible in the race). Ford Fiesta RS WRC 2015 by Rallylegends ModĮlectronic kicker, no need blip the gas for download ![]()
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